10th Angel Dungeon (Extreme)

HP12915

+2460
ATK21992

+2125
SP139.07

+13.6
Ascension Materials for:

Event Summary:

Difficulty Extreme
Boss Type Angel
Boss Element Light
Gimmicks Gravity Barriers, Shields, Blocks, Ability Locks, Laser Barriers, Summon, Homing Absorbers
Minion Element Light, Dark, Fire, Water, Wood
Speed Clear 18
Difficulty ★★★ 3/6

Event Overview:

Bring Bounce Null Gravity Barrier Monsters

Boss has A.T. Field around him. It will slow down Pierce monsters on contact so bring Bounce monsters. Also the main hazard is Gravity Barriers so have a full team of NGB monsters.

Don't Destroy the Shields

Shields can deal the following attacks if they are destroyed: Ability Lock, ATK Down and Fireball. Best to not destroy them as it will make the quest harder.

Stack with Pierce Monster's Meteor SS

If you hit both A.T. Field and the Boss with a Meteor SS from a Pierce monster, the damage will stack onto the Boss. Also if the Boss has not awaken, you can triple stack it with his head and body.

1st Stage! Focus on the Mini Boss

Progression Order
1. Defeat the Mini Boss
2. Defeat the remaining mobs

The shield will summon more mobs. However if you destroy it, it will attak with either ATK Down, Ability Lock or Fireballs. Therefore you want to defeat the Mini Boss first and the shield will disappear.

2nd Stage! Clear Mobs Efficiently

Progression Order
1. Defeat the mobs

All the Smydras deal a lot of damage so you want to clear them one-by-one to mitigate damage. 

3rd Stage! Focus on Mobs First

10th Angel's HP: 2.0 million
A.T. Field HP: 750,000

Progression Order
1. Defeat the mobs
2. Defeat 10th Angel

The Mobs do a lot of damage so you want to take care of them first. Destroy the A.T. Field while clearing the Smydras. The 10th Angel deals a lot of close range damage so keep your distance.

Boss's Attack Pattern

Placement Attack
Top
(6 Turns)
AOE Attack
~20000 total
Top Right
(9 Turns, 6 After)
Tentacles
~10000 per hit
Right
(4 Turns, 6 After)
Tentacles
~10000 per hit
Bottom
(2 Turns, 6 After)
Explosion
~10000 per monster

 

Boss's Attack Pattern (Awaken)

Placement Attack
Top
(6 Turns)
AOE Attack
~35000 total
Top Right
(9 Turns, 6 After)
Ability Lock
~14000 total
Right
(4 Turns)
ATK Down
Bottom
(2 Turns. 6 After)
Explosion
~6500 per monster

 

1st Boss Stage! Be Careful of the Explosion!

10th Angel's HP: 1.2 million
A.T. Field HP: 700,000

Progression Order
1. Destroy the A.T. Field
2. Defeat the mobs
3. Defeat 10th Angel

The Explosion from 10th Angel deals a lot of damage. Avoid it at all costs. Take down the A.T. Field while defeating the Smydras. Poisition your team at the bottom of the map for next stage. 

2nd Boss Stage! Watch Out for the Awaken Form

10th Angel's HP: 2.3 million
A.T. Field HP: 900,000

Progression Order
1. Destroy the A.T. Field
2. Defeat the Boss
3. Defeat the remaining mobs

When you deal damage to the head of the 10th Angel, he will change forms and attack patterns. If you use a Meteor SS from a Pierce monster before the Boss awakens, it will stack the meteors for more damage. When he awakens, make sure you avoid his ATK Down. 

3rd Boss Stage! Focus Fire with SS

10th Angel's HP: 3.8 million
A.T. Field HP: 950,000

Progression Order
!. Destroy the A.T. Field
2. Defeat 10th Angel

Use the blocks to bounce to destroy the A.T. Field. After the A.T. Field is gone, use the remaining SS you have to defeat the Boss.