The Gorgon's Cursed Tree

HP11795

+2460
ATK7055

+675
SP212.7

+21.25
Ascension Materials for:

Event Summary:

Difficulty Extreme
Boss Ability Null Warp
Boss Type Demon
Boss Element Wood
Gimmicks Warps, Damage Walls, Moving Boss, Drones
Minion Element Wood, Dark
Speed Clear 18
Difficulty ★★★★ 4/6

Event Overview:

Bring NDW and NW Monsters!

There are a lot of NDW+NW monsters in the game. However, if you don't have a full team of them, split the amount of NDW and NW monsters.

Bring Fire Monsters!

All the enemies in this dungeon are Wood monsters. Bring Fire monsters to mitigate damage.

Two Boss Patterns

Medusa has two different attack patterns. One mainly based on damage walls and one based on warps. They do not change between stages.

First Stage! Defeat the High Damage Mobs!

Progression Order
1. Defeat the right mech birds
2. Defeat the warp monsters
3. Defeat the remaining monsters

Best is to defeat the high damaging mech birds first. However if your 2nd or 3rd monster are not NDW, clear one or both of the DW monsters on the left side first. 

Second Stage! Change Your Strategy Depending on Your Team!

Progression Order
1. Defeat the mini boss
2. Defeat the other 3 knights

If you don't have a lot of NDW monsters, aim to clear the 3 knights first since they shoot gimmicks. If you do have NDW monsters, go for the mini boss to create space to move around. You can leave one small knight to stall for turns or items.

Third Stage! Clear the Mobs!

Progression Order
1. Defeat the mobs one by one
2. Deeat the mini boss

The smydra and gunman deals a lot of damage. Make sure you focus on clearing them indefinitely instead of dealing damage to all of them at once. For the mini Medusa, use the tight spaces with your bounce monsters to deal damage to her.

Boss Attack Pattern #1

Placement
(Turns)
Attack
Top
(3 Turns)
Poison
5000 per turn
Top Left
(1 Turn, 2 Turns after)
Warp
Bottom
(4 Turns)
Two Rebound Lasers
~7000 per hit
Bottom Right
(9 Turns)
Earthquake
~50000 total

 

Boss Attack Pattern #2

Placement
(Turns)
Attack
Top
(3 Turns)
Poison
5000 per turn
Top Left
(2 Turns)
Damage Wall
Bottom
(4 Turns)
Spread Shot
~3500 per row
Bottom Right
(7 Turns)
Spread Shot

 

1st Boss Stage! Clear the Bulls First!

Medusa's HP: 1.6 million

Progression Order
1. Defeat the bulls first
2. Defeat the knight
3. Defeat Medusa

If you are in line of the bull's movement path, you will take a lot of damage. It is best to clear them first, especially there aren't that much room for your monsters to escape. For the knight and Medusa, you can bounce between them and the walls for damage.

2nd Boss Stage! Clear the Mobs!

Medusa's HP: 2.5 million

Progression Order
1. Defeat the mech bird
2. Defeat the gunman
3. Defeat the remaining mobs
4. Defeat Medusa

You can position the bottom left corner on the previous floor. If you do, then you can focus fire on Medusa. However, you have to clear her quickly or you will take a lot of damage from the mobs. For a safe clear, clear the minions first before moving onto Medusa.

3rd Boss Stage! Clear the Bulls!

Medusa's HP: 4.1 million

Progression Order
1. Defeat the bulls
2. Defeat the gas mask
3. Defeat Medusa

Just like the first boss stage, clear the bulls first since they do a lot of damage. After clearing the high damaging mobs, use your strike shots onto Medusa.