Iridescent Blade of Wind

HP9106

+2460
ATK9638

+925
SP153.96

+15.3
Ascension Materials for:

Event Summary:

Difficulty Extreme
Boss Type Sprite
Boss Element Wood
Gimmicks Damage Walls, Mines, Revivers and Poison
Minion Element Water
Speed Clear 12
Difficulty ★★★★ 4/6

Event Overview:

Bring Null Damage Wall and Minesweeper Monsters!

There are a lot of damage walls and some mines. Focus more on NDW than MS/Flight monsters.

Mostly Water Mobs

Only Windblade Murasame is the only Wood monster in the dungeon where the mobs are Water. Limit yourself to one Fire monster so you won't take a lot of damage from mobs.

1st Stage! Stay Away From the Top!

Progression Order
1. Defeat the snakes
2. Defeat the middle damage wall monster
3. Defeat the remaining mobs

Mines will only be placed at the very top part of the map. Make sure your monsters don't stay at the top, even for MS/Flight monsters since they will blow up. Take down the snakes first since they are the closest. 

2nd Stage! Take Down the Gunman and Snake!

Progression Order
1. Defeat the gasmask
2. Defeat the snake
3. Defeat the remaining mobs

Take down from the most damaging mobs which will be the gasmask. You can leave a damage wall monster up to stall for strike shots.

3rd Stage! Focus the Mobs First!

Progression Order
1. Defeat the mine machine
2. Defeat the mech bird
3. Defeat the knight

Take down the mine machine first since they shoot a lot of mines. If you have mostly Flight and Minesweeper then you can focus on the mech bird first to mitigate damage. 

4th Stage! Priority on Zombies!

Progression Order
1. Defeat the zombie
2. Defeat the gasmask
3. Defeat Windblade Murasame

Take down the zombie first so that they won't revive the gasmask who does the damage. Aim for the tight spaces on the left and top side of Murasame when you finish taking down all the mobs.

Boss' Attack Pattern

Placement
(Turns)
Attack
Top Right
(2 Turns)
Mines and Homing
~20000 total
Right
(3 Turns)
Ex Laser
~4200 per hit
Top Left
(11 Turns)
Meteor
~80000 total
Bottom Left
(7 Turn)
Explosion
~10000 per hit

 

1st Boss Stage! Clear the Snakes First!

Windblade Murasame's HP: 2.2 million

Progression Order
1. Defeat the snakes
2. Defeat Windblade Murasame
3. Defeat Cormoran

Take down the snakes as fast as you can so that your HP won't gradually decrease from poison. Make sure you take down Windblade Murasame within 11 turns, before her Meteor attack.

2nd Boss Stage! Strike Shot to Take Down Mobs!

Windblade Murasame's HP: 2.7 million

Progression Order
1. Use strike shots to defeat mobs and damage Windblade Murasame
2. Defeat Windblade Murasame

The mech birds does a lot of damage so you have to take them down first. Use strike shots that can deal damage to multiple enemies to immediately clear them. Windblade Murasame's HP is not high so 4 strike shots should be enough to deplete her life.