Orochi's Forest Prize

HP9785

+2460
ATK12085

+1175
SP295.53

+29.75

Event Summary:

Difficulty Impossible
Boss Ability Minesweeper
Boss Type Demihume
Boss Element Wood
Gimmicks Warp, Gravity Barrier, Revivers
Minion Element Wood
Speed Clear 36
Difficulty ★★★★★ 5/6

Event Overview:

All monsters are wood type

  • Fire monsters help reduce damage taken and increase damage output.

Warp gates everywhere! Gravity Barrier is also in issue

  • Although not entirely neccessary for some skilled players, monsters with null warp/null gravity barrier are highly reccomended.

Kushinada deals tons of damage (+70,000)

  • The boss deals high damage with her powerful cross laser attack.  A team with high HP (+85,000) is ideal to endure her high damage output.

Team Compositions

Team Compositions:

Main Demon Queen Astaroth(Evolution)
Sub 1 Izanami the Inviter(Evolution)
Sub 2 Red Assassin Vendetta(Evolution)
Friend Izanami the Inviter(Evolution)
Team Explanation:

Astaroth and Vendetta focus on dealing heavy damage to Kushinada with Stike Shots while Izanami is used to clear rooms and deal AOE damage.

First stage! So much warp gates! But if you have null-warp monsters, it's easy!

Procedure of conquest
1. Defeat the Shadowgaffs on top side of stage.
2. Defeat warp generators.

Warp gates will appear horizontally in the middle of the stage.  If you have monsters with null-warp, you shouldn't have any problems.  Prioritize getting rid of the Shadowgaffs on the top side of the stage.  They will shoot a meteor that might stun your monsters.

Second stage! Stay away from the monsters in the middle!

Procedure of conquest
1. Stall and charge up your strike shots.
2. Once you have your strike shots ready, defeat the revivers on the top right and bottom left.
3. Defeat rest of monsters.

Use this stage to charge up your strike shots. The main damage dealers are the monsters in the middle so keep away from them. If you get rid of the revivers, it'll be hard to stall for your strike shots, so try to get rid of the monsters in the middle instead.  The middle monsters deal short distance spread shots every five turns. Therefore, defeating them every two turns is ideal. Once you have your strike shots ready, get rid of the revivers and move on to the next stage.

Third stage! Defeat as much revivers and Shadowgaffs at the same time!

Procedue of conquest
1. Defeat revivers at the same time.
2. Defeat rest of monsters.

If you get hit by the meteor attack from the Shawogaffs, your monsters might get stunned and skip their next turn.  Try to defeat as much Shadowgaffs and revivers at the same time. Just like last stage, the revivers will only revive one monster per turn.

Fourth stage! Use your meteor strike shots!

Procedure of ocnquest
1. Use your meteor stike shots (Try to hit as much monsters possible).
2. Defeat rest of monsters.
3. If you get poisoned, use heart to heal.
4. Defeat the big Shadowgaff.

Use your meteor strike shots (Izanami) to get rid of as much monsters as possible.  You can use up to two strike shots this stage since they will be ready by the time you reach the boss stage.  The big Shadowgaff will deal poison damage once the number on the bottom hits zero, make sure to keep your monsters away from it. The poison will deal up to 8000 damage per turn.  If you have hearts, make sure to keep/grow them until you absolutely need to heal. The golden heart will heal everyone's poison condition.  This stage is all about how fast you can pass it, don't hesitate and play agressive.

Boss's HP: ~5.3 million

Fifth stage! Watch out! Kushinada can revive monsters!

Procedure of conquest
1. Focus every attack on Kushinada.

Kushinada will revive other monsters, so prioritize defeating her. In this stage, she has a HP of 1.6 million which is not very high.  Monsters on the top left and bottom right will do short distance spread shots, make sure to keep your monsters away from them. Once you defeat Kushinada, the other monsters will also disappear and you will move on to the next stage.

Boss's HP: ~ 1.6 million

Boss Moveset:
 
2 Turns (Top left):
Cross Laser: Damage: ~9000 (Per hit)
 
3 Turns (Bottom left): 
Revive: Damage: none
 
19 Turns (Top right): 
White Blast: Damage: Instant dead
 
3 Turns (Bottom right): 
Warp gate: Damage: none

First boss stage! Watch out for monsters on the top side! Don't get close to them!

Procedure of conquest
If you have Ryoma in your party:
1. Defeat two monsters on the bottom side.
2. Focus attack on the boss.

If you don't have Ryoma in your party:
1. Use up to two strike shots to get rid of the monsters.
2. Focus the attack on the boss.

You want to avoid damage from the monsters on the top side (short distance spread shots) by keeping your monsters on the bottom side of the stage.  Kushinada will revive monsters every three turns, make sure to keep getting rid of the two monsters on the bottom.  She will deal a high damage cross laser attack every two turns, position your monsters away from her cross laser zone (depcited in the picture).  Keep in mind, once Kushinada's top right number hits zero, she'll do an exlosion attack that'll deals nearly 90,000 damage, most likely resulting in a game over.  Make sure to defeat her within 19 turns.

Boss's HP: ~ 3.2 million

Second boss stage! Prioritize defeating other monsters!

Procedure of conquest
1. Defeat all the monsters except Kushinada.
2. Focus attacking on Kushinada.
3. Defeat revived monsters.
4. Repeat step 2-3.
5. If your strike shot cool down is more than 20 turns, stall until it's below 20 turns.

In this stage, it is ideal to get rid of all other monsters before Kushinada.  Kushinada will revive a monster every three turns, but it's only one monster at a time. The only main damage source in this stage is the cross laser from Kushinada so keep your monsters away from her laser zone.

Boss's HP: ~ 3.2 million
Shadowgaffs's HP: ~ 650,000

Third boss stage (Final)! Defeat Kushinada while clearing monsters on top side!

Procedure of conquest
1. Defeat Shadowgaffs on top side.
2. Focus attack on Kushinada.
3. Repeat step 1~2.

Kushinada has one of the highest HP's at 8 million! Monsters on the bottom side have high damage short distance spread shots so try to keep your monsters on the top side. Just like the previous stages, Kushinada will revive monsters every three turns, so dealing damage to Kushinada while defeating the other monsters is as ideal strategy.  The only damage dealing attack from the boss is her cross laser, so like before, try to stay out of its range.  The timing and aiming of your strike shots is very important in this final stage.  If you are using meteor strike shots, try to hit as much monsters including Kushinada.  Also, use your strike shots when she is mad/raged because it will deal 1.5 times more damage to her.

Boss's HP: ~ 8.0 million