SOS! The Green Earth's Peril

HP9105

+2460
ATK11053

+1075
SP195.9

+19.55
Ascension Materials for:

Event Summary:

Difficulty Extreme
Boss Ability Null Damage Wall
Boss Type Mech
Boss Element Wood
Gimmicks Mines, Gravity-barriers
Minion Element Wood, Fire
Speed Clear 20
Difficulty ★★★★ 4/6

Event Overview:

Bring Fire Monsters!

Most of the mobs and the boss are Wood. Bring Fire monsters to take less damage and to deal more. Also there are some Fire mobs so don't bring a lot of Wood monsters

Mob Clear!

Since a lot of the mobs deal a good amount of damage, bring mob clearing bump combos and strike shots. Some include homing and rebound laser for bump combos and meteor and command for strike shots.

Have at least 2 Mine Sweepers or Flight

Mines do deal a lot of damage to your monsters. Bring Mine Sweepers or at least a flight monster for this dungeon.

First Stage! Defeat the Mine Machines!

Progression Order
1. Defeat the mine machines
2. Defeat the remainding mobs

Leaving the mine machines up will result in a lot of damage. It is advised to defeat them first before tackling the other mobs, especially since they don't do a lot to you. 

2nd Stage! Clear the Mines at the Top in One Swoop!

Progression Order
1. Defeat the mobs at the bottom
2. Defeat the mini boss

Mines will only show up above the mini boss. It is best to defeat the bottom mobs to give you room. Mine Sweepers can move horizontally to sweep the mines all at once which they can use to clear the mini boss or mobs effectively.

3rd Stage! SS Stalling Station!

Progression Order
1. Defeat the mine machines
2. Defeat mini boss
3. Stall for turns
4. Defeat the remaining mobs

Just like the first stage, clear the mine machines to not take mine damage. Clear the mini boss which you can clear easily by bouncing between him and the exploding cactus. Since Command and Meteor SS have long cooldowns, make sure you have them up by the 2nd boss stage. 

Boss Attack Pattern

Placement
(Turns)
Attack
Right
(3 Turns)
Homing
~10,000 total
Bottom Right
(2 Turns)
Spread Shot
~5,000 per row
Left
(5 Turns)
Shockwave (3 x 4)
~2000 per hit
Bottom Left
(9 Turns)
Cross Laser
~17000 per hit

1st Boss Stage! Defeat the Symdra and Mushroom First!

Gigamantis' HP: 2.7 million

Progression Order
1. Defeat the symdra and mushroom
2. Defeat the mine machine
3. Defeat the boss

In order to take less damage, defeat the damage dealing mobs first. The faster you clear them, the more space you have to avoid Gigamantis' frequent spread shot, the better off you are. Next you have to take care of the mine machines to not take mine damage. You can bouncing between the wall and Gigamantis so you can clear him relatively fast.

2nd Boss Stage! Use a Command/Meteor SS!

Gigamantis' HP: 2.7 million

Progression Order
1. Use a Command or Meteor SS to clear all the mobs at once
2. Defeat the boss

Use one of your SS so that you will take less damage from the mobs. Bounce to the top left corner and wedge yourself between the wall and Gigamantis to deal tons of damage

3rd Boss Stage! Use Your Strike Shots!

Gigamantis' HP: 2.3 million

Progression Order
1. Use your strike shots
2. Defeat the mine machine
3. Defeat the boss

This is where you use all your strike shots! The laser mechs only shoot at a fixed direction. Mines will form an L-shape on the bottom left corner. MineSweeper monsters can fight on the bottom side while the non-Sweeper monsters fight on the top side.