The Twisted Metal of Revenge

HP16674

+0
ATK27730

+0
SP155.87

+0
Ascension Materials for:

Event Summary:

Difficulty Extreme
Boss Type Mech
Boss Element Dark
Gimmicks Warps, Mines, Laser Barriers, Summon, Movement, Stun, Recovery (mobs)
Minion Element Dark, Water, Fire
Speed Clear 24
Difficulty ★★★ 3/6

Event Overview:

Focus on the Non-Dark Mobs!

All the non-Dark mobs will summon higher HP/damaging Mini Bosses within 3 Turns (in particular the Hydrill minibosses that recover the boss' HP). You want to clear them first to make your runs more smooth.

Bring Flight/Mine Sweeper and Null Warp Monsters!

Both Mines and Warps are in this dungeon. You would want a monster that can deal with both hazards or balance your party with half Null Warp and half Flight/Mine-Sweeper monsters. The mines don't do much damage individually, but like the warps, are plentiful.

1st Stage! Clear the Warp Mobs!

Progression Order
​1. Defeat the Water Warp mob
​2. Defeat the Dark Warp mobs
​3. Defeat the remaining mobs
​4. Defeat the Mini Bosses if they get summoned

Take care of the top right Warp mob first. Within 3 turns, he will summon a Wicked Wheels or Hydrill. The Dark Warp mob will summon Drilmax within 6 turns. You will want to clear all 3 of them in time but it is very unlikely. If any of them gets summoned, use your Bounce monsters to fit in the tight spaces between the wall and Mini Bosses.

2nd Stage! Clear the Mine Mobs!

Progression Order
​1. Defeat the Fire Mine mob
​2. Defeat the Dark Mine mob
​3. Defeat the remaining mobs
4. Defeat the Mini Bosses if they get summoned

​Just like the previous stage, focus on the summoning mobs and then the other mobs. The Fire Mine mob will summon Factorian and the Dark Mine mob will summon Drillmax. Position your monsters on the bottom side of the map for the next stage.

3rd Stage! Take Down the Water Warp Mob!

Progression Order
​1. Defeat the Water Warp mob
​2. Defeat the Dark Warp mobs
3. Defeat the remaining mobs

Take down the Water Warp mob to prevent the summoning. You can easily take down the Dark Warp mobs by bouncing between them.

1st Boss Stage! Defeat the Warp Warp Mob!

Boss's (1st Stage) Attack Pattern

Placement Attack
Top Left
​(1 Turn, 5 After)
Homing Shot
​~10000 total
Left
​(1 Turn, 5 After)
Lock-on Laser
​~9000 per hit
Bottom Left
​(5 Turns)
Spread Shot
​~5000 per row
Top Right
​(4 Turns)
Movement
​~4500 per hit

Drillmax's HP: 1.6 million

Progression Order
​1. Defeat the Water Warp mob
​2. Defeat the remaining mobs
​3. Defeat Drillmax 

The Water Warp mob will either summon Hydrill or Wicked Wheels. If Hydrill gets summoned, focus on him first since he recovers Drillmax's HP. After all the mobs get cleared, focus on Drillmax.

2nd Boss Stage! Start From the Fire Mine Mob

Boss's (2nd Stage) Attack Pattern

Placement Attack
Top Left
​(1 Turn, 5 After)
Homing Shot
​~10000 total
Left
​(2 Turns, 5 After)
Lock-on Laser
​~9000 per hit
Bottom Left
​(5 Turns)
Spread Shot
​~5000 per row
Top Left
​(8 Turns)
Meteor and Stun Explosion
​Meteor = 2800 total / Stun = 2500 per hit

Drillmax's HP: 2.3 million

Progression Order
​1. Defeat the Fire Mine mob
​2. Defeat the Dark Mine mobs
​3. Defeat the remaining mobs
​4. Defeat Drillmax

Stop the summing from the Fire Mine mob. You want to move onto the next stage before Drillmax's Meteor attack since it can stun your monsters at the same time. Position your monsters on the bottom right corner for the last stage.

3rd Boss Stage! Use SS to Mob Clear!

Boss's (3rd Stage) Attack Pattern

Placement Attack
Top Left
​(! Turn, 5 After)
Homing Shot
​~10000 total
Left
​(2 Turns, 5 After)
Lock-on Laser
​~9000 per hit
Bottom Left
​(5 Turns)
Spread Shot
​~5000 per row
Top Right
​(9 Turns)
Meteor & Stun Explosion
​Meteor = 28000 total / Stun = 2500 per hit

Drillmax's HP: 3.8 million

Progression Order
​1. Defeat the Water Warp and Fire Mine mobs
​2. Defeat the remainin mobs
​3. Use SS to defeat Drillmax

If most of your monsters are on the bottom right corner, you can focus fire onto Drillmax to finish. If not, stop the summoning from the mobs. If Hydrill gets summoned, focus on him first to stop the HP recovery.